I am trying to figure out what the best method is to go about finding this locus. arg &#x2

Eve Dunn

Eve Dunn

Answered question

2022-04-06

I am trying to figure out what the best method is to go about finding this locus.
arg z a z b = θ
I am aware that it must be part of an arc of a circle that passes through the points a and b. The argument means that the vector ( z a ) leads the vector ( z b ) by θ and so by the argument must lie on an arc of a circle due to the converse of 'angles in the same segment theorem'.

My question is, how do I know what the circle will look like, ie. the centre of the circle and the radius. If I don't need to know this, how will I know what the circle looks like.

Finally, if I changed the locus to
arg z a z b = θ
Would this just be the other part of the same circle as previously or a different circle?

Perhaps you could help by showing my how it would work with the question
arg z 2 j z + 3 = π / 3

Answer & Explanation

Percyaehyq

Percyaehyq

Beginner2022-04-07Added 18 answers

Since you are aware that the locus would be a circle, let me just proceed to how you can get the radius of the circle. Let A, B and C be the points representing the complex numbers a, b and z. Then, in Δ A B C, C = θ. By applying the sine rule, i.e.
sin A B C = sin B A C = sin C A B = 2 R
where R is the circumradius of Δ A B C, we get
R = sin C 2 A B = sin θ 2 | a b | .
If arg ( z a z b ) = θ, then the resulting circle will be the reflection of the circle mentioned before about the line A B. This happens because a change from + θ to θ only changes the sense of rotation. I leave it up to you to verify this.
EDIT: The locus will not be a circle, but only a part of the circle. Moreover, the curve will have poles at z = a and z = b.

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